POV-Ray : Newsgroups : povray.general : Inverse Kinematics Neck Include File out now ! : Inverse Kinematics Neck Include File out now ! Server Time
10 Aug 2024 09:19:34 EDT (-0400)
  Inverse Kinematics Neck Include File out now !  
From: Rune
Date: 24 Jan 2000 15:47:21
Message: <388cba59@news.povray.org>
My Inverse Kinematics Neck Include File
is out now! It's available from here:

http://rsj.mobilixnet.dk/3d/ikn/ikn.html

The Inverse Kinematics Neck Include File (or just
ikn.inc) allows you to create smooth strings of
objects which you can use for long necks, long
tails, and many other things. You use it by
specifying, as a minimum, end points, forward and
up vectors at these points, the thickness in both
ends, and the length of the neck. After that you
include ikn.inc, and it will, amongst other
things, create an array with transformations
ready to apply to objects of your choice.

See povray.binaries.images for sample images and
for more information, and see
povray.binaries.animations for a 347 KB 5 seconds
long animated gif.

I've documented the include file, but I don't
think the documentation is very good, so if anyone
feel they could explain it better it would be
great.

I hope you find the IKN include file useful, and
please give me some feedback!

Greetings,

Rune

---
Updated January 24: http://rsj.mobilixnet.dk
Containing 3D images, stereograms, tutorials,
The POV Desktop Theme, 350+ raytracing jokes,
miscellaneous other things, and a lot of fun!


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